Astra, out in the wild: five things worth seeing.
An ocean you can explore. A world full of agents. The experiments that made us open another tab.

Start with whatever makes you curious. Where a creator shared a playable version, code, or a useful explanation, we’ve included it.
An ocean, with a world underneath.

Ethan Mollick started with Token Gremlin’s open-source ocean and weather project, ABYSSAL, and asked Astra to extend it with underwater environments and animal behavior. He shared both a live version and the code.
You can explore the result yourself. It’s also a useful creative habit: find an existing project you love, then imagine what you would add to it.
Open the find, sources & contextListing photos. Meet 3D walkthrough.

Yunfan Ye reports using Astra to reconstruct a house from listing photos and produce a promotional walkthrough. He shares the prompt and points out incorrect details in the result.
A later reply adds the useful context: he ran it inside Rome, which already had workflows built around his previous work. The setup belongs in the story alongside the model.
Open the find, sources & contextThe agent has entered the editing room.

Ben Davis describes using Astra for project setup, clip arrangement, color grading, and first edits in Final Cut Pro, plus thumbnail work in Affinity Photo. His attached video is a Blender ship render.
We’d love to see the longer follow-up: how much of an ordinary editing session can an agent handle, and where does the editor step back in?
Open the find, sources & contextA tiny civilization, powered by agents.

Matt Shumer shared an Unreal Engine experiment in which Astra-powered characters work together to survive. His longer review explains the coordination setup and use of existing assets, including MetaHuman characters.
Communication between the inhabitants was part of what he had requested. The appeal is still easy to understand: create a setting, give its inhabitants goals, and see what happens.
Open the find, sources & contextFortnite. Now with more reading.
After a suggestion on Bluesky, Mollick posted an Astra-made text interpretation of Fortnite. Last Drop lets you choose a landing spot and act through written commands or buttons.
A familiar game becomes something you can play at reading speed. Sometimes an enjoyable experiment starts with an odd suggestion from another person.
Open the find, sources & contextWhat should we open next?
A creator showing the complete path from request to result: the setup, the interventions, and the final thing someone can use. That’s our next rabbit hole.