An ocean, with a world underneath.
Reefs, kelp forests, and a very good reason to open another tab.
GPT-6 AstraWORLDS & GAMES

Ben Davis describes using Astra for project setup, clip arrangement, color grading, and first edits in Final Cut Pro, plus thumbnail work in Affinity Photo. His attached video is a Blender ship render.
We’d love to see the longer follow-up: how much of an ordinary editing session can an agent handle, and where does the editor step back in?
These editing workflows are described in the creator’s written account. The attached ship render does not demonstrate every editing task. We haven’t reproduced the workflows.
Reefs, kelp forests, and a very good reason to open another tab.
A real-estate rendering experiment, with the prompt included.
A simulated world, shared goals, and a very interesting build process.