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AGENTS IN ACTION / EXPERIMENT

He asked for a world. Then the inhabitants started talking.

Frame from Matt Shumer’s Unreal Engine agent simulation
Matt Shumer’s original Unreal Engine simulation. Turn on sound to hear the agents.SOURCE: MATT SHUMER / X

Matt Shumer shared an Unreal Engine experiment in which Astra-powered characters work together to survive. His longer review explains the coordination setup and use of existing assets, including MetaHuman characters.

Communication between the inhabitants was part of what he had requested. The appeal is still easy to understand: create a setting, give its inhabitants goals, and see what happens.

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A little context goes a long way.

Creator report with an accompanying review. We haven’t recreated the simulation. The Reddit thread reshares this experiment; it is not an additional reproduction.

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